RelicRush — licence and credits MIT License Copyright (c) 2026 Relic Rush contributors Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. This license covers the original files under relic-rush. Kenney's Space Shooter Remastered artwork is supplied under CC0; see assets/KENNEY-LICENSE.txt. The DLL also compiles the existing Pixel Rewind inflate.c decompressor; no Reset Generation binary, artwork, audio, levels or game logic is included. ARTWORK CREDITS - RELIC RUSH Every sprite in this game is from the Super Retro World collection, used under its licence, which permits commercial use and asks for credit. The authors are: Gif (@gif_not_jif) Noiracide (@Noiracide) Romi (@DessRomaric) Packs used: Super Retro World - Character Pack the two heroes and the relic chests Super Retro World - Interior Pack the floor, the home rugs, the wall and the braziers What was done to them: sprites were cut out of the pack sheets; one stone tile was recoloured into the three board states, each claimed one given a gold rim; and a brazier was composed from the pack's stone bowl and three frames of its fire animation. assets/manifest.json records the source file and the exact crop behind every sprite. The originals are not redistributed here, only this game's own cut-down artwork, baked into relicrush.pak. The pack licence also asks that assets not be distributed directly, even modified. Nothing in this folder is offered as an asset pack or as a substitute for buying one; please support the authors by buying the packs if you want to use this artwork in your own project. Relic Rush's own code is MIT licensed - see LICENSE.txt. The code licence does not extend to the artwork, which stays under the Super Retro World licence above.